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Tencent-Hunyuan / Hunyuan3D-2

High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.

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<p align="center"> <img src="https://github.com/user-attachments/assets/efb402a1-0b09-41e0-a6cb-259d442e76aa"> </p> <div align="center"> <a href=https://3d.hunyuan.tencent.com target="_blank"><img src=https://img.shields.io/badge/Official%20Site-333399.svg?logo=homepage height=22px></a> <a href=https://huggingface.co/spaces/tencent/Hunyuan3D-2 target="_blank"><img src=https://img.shields.io/badge/%F0%9F%A4%97%20Demo-276cb4.svg height=22px></a> <a href=https://huggingface.co/tencent/Hunyuan3D-2 target="_blank"><img src=https://img.shields.io/badge/%F0%9F%A4%97%20Models-d96902.svg height=22px></a> <a href=https://3d-models.hunyuan.tencent.com/ target="_blank"><img src= https://img.shields.io/badge/Page-bb8a2e.svg?logo=github height=22px></a> <a href=https://discord.gg/dNBrdrGGMa target="_blank"><img src= https://img.shields.io/badge/Discord-white.svg?logo=discord height=22px></a> <a href=https://arxiv.org/abs/2501.12202 target="_blank"><img src=https://img.shields.io/badge/Report-b5212f.svg?logo=arxiv height=22px></a> <a href=https://x.com/TencentHunyuan target="_blank"><img src=https://img.shields.io/badge/Hunyuan-black.svg?logo=x height=22px></a> <a href="#community-resources" target="_blank"><img src=https://img.shields.io/badge/Community-lavender.svg?logo=homeassistantcommunitystore height=22px></a> </div> <br> <p align="center"> “ Living out everyone’s imagination on creating and manipulating 3D assets.” </p>

https://github.com/user-attachments/assets/a2cbc5b8-be22-49d7-b1c3-7aa2b20ba460

🔥 News

Join our Wechat and Discord group to discuss and find help from us.

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Abstract

We present Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets. This system includes two foundation components: a large-scale shape generation model - Hunyuan3D-DiT, and a large-scale texture synthesis model - Hunyuan3D-Paint. The shape generative model, built on a scalable flow-based diffusion transformer, aims to create geometry that properly aligns with a given condition image, laying a solid foundation for downstream applications. The texture synthesis model, benefiting from strong geometric and diffusion priors, produces high-resolution and vibrant texture maps for either generated or hand-crafted meshes. Furthermore, we build Hunyuan3D-Studio - a versatile, user-friendly production platform that simplifies the re-creation process of 3D assets. It allows both professional and amateur users to manipulate or even animate their meshes efficiently. We systematically evaluate our models, showing that Hunyuan3D 2.0 outperforms previous state-of-the-art models, including the open-source models and closed-source models in geometry details, condition alignment, texture quality, and e.t.c.

<p align="center"> <img src="assets/images/system.jpg"> </p>

☯️ Hunyuan3D 2.0

Architecture

Hunyuan3D 2.0 features a two-stage generation pipeline, starting with the creation of a bare mesh, followed by the synthesis of a texture map for that mesh. This strategy is effective for decoupling the difficulties of shape and texture generation and also provides flexibility for texturing either generated or handcrafted meshes.

<p align="left"> <img src="assets/images/arch.jpg"> </p>

Performance

We have evaluated Hunyuan3D 2.0 with other open-source as well as close-source 3d-generation methods. The numerical results indicate that Hunyuan3D 2.0 surpasses all baselines in the quality of generated textured 3D assets and the condition following ability.

ModelCMMD(⬇)FID_CLIP(⬇)FID(⬇)CLIP-score(⬆)
Top Open-source Model13.59154.639289.2870.787
Top Close-source Model13.60055.866305.9220.779
Top Close-source Model23.36849.744294.6280.806
Top Close-source Model33.21851.574295.6910.799
Hunyuan3D 2.03.19349.165282.4290.809

Generation results of Hunyuan3D 2.0:

<p align="left"> <img src="assets/images/e2e-1.gif" height=250> <img src="assets/images/e2e-2.gif" height=250> </p>

🎁 Models Zoo

It takes 6 GB VRAM for shape generation and 16 GB for shape and texture generation in total.

Hunyuan3D-2-1 Series

ModelDescriptionDateSizeHuggingface
Hunyuan3D-DiT-v2-1Mini Image to Shape Model2025-06-133.0BDownload
Hunyuan3D-Paint-v2-1Texture Generation Model2025-06-131.3BDownload

Hunyuan3D-2mini Series

ModelDescriptionDateSizeHuggingface
Hunyuan3D-DiT-v2-mini-TurboStep Distillation Version2025-03-190.6BDownload
Hunyuan3D-DiT-v2-mini-FastGuidance Distillation Version2025-03-180.6BDownload
Hunyuan3D-DiT-v2-miniMini Image to Shape Model2025-03-180.6BDownload

Hunyuan3D-2mv Series

ModelDescriptionDateSizeHuggingface
Hunyuan3D-DiT-v2-mv-TurboStep Distillation Version2025-03-191.1BDownload
Hunyuan3D-DiT-v2-mv-FastGuidance Distillation Version2025-03-181.1BDownload
Hunyuan3D-DiT-v2-mvMultiview Image to Shape Model2025-03-181.1BDownload

Hunyuan3D-2 Series

ModelDescriptionDateSizeHuggingface
Hunyuan3D-DiT-v2-0-TurboStep Distillation Model2025-03-191.1BDownload
Hunyuan3D-DiT-v2-0-FastGuidance Distillation Model2025-02-031.1BDownload
Hunyuan3D-DiT-v2-0Image to Shape Model2025-01-211.1BDownload
Hunyuan3D-Paint-v2-0Texture Generation Model2025-01-211.3BDownload
Hunyuan3D-Paint-v2-0-TurboDistillation Texure Model2025-04-011.3BDownload
Hunyuan3D-Delight-v2-0Image Delight Model2025-01-211.3BDownload

🤗 Get Started with Hunyuan3D 2.0

Hunyuan3D 2.0 supports Macos, Windows, Linux. You may follow the next steps to use Hunyuan3D 2.0 via:

Install Requirements

Please install Pytorch via the official site. Then install the other requirements via

pip install -r requirements.txt
pip install -e .
# for texture
cd hy3dgen/texgen/custom_rasterizer
python3 setup.py install
cd ../../..
cd hy3dgen/texgen/differentiable_renderer
python3 setup.py install

Code Usage

We designed a diffusers-like API to use our shape generation model - Hunyuan3D-DiT and texture synthesis model - Hunyuan3D-Paint.

You could assess Hunyuan3D-DiT via:

from hy3dgen.shapegen import Hunyuan3DDiTFlowMatchingPipeline

pipeline = Hunyuan3DDiTFlowMatchingPipeline.from_pretrained('tencent/Hunyuan3D-2')
mesh = pipeline(image='assets/demo.png')[0]

The output mesh is a trimesh object, which you could save to glb/obj (or other format) file.

For Hunyuan3D-Paint, do the following:

from hy3dgen.texgen import Hunyuan3DPaintPipeline
from hy3dgen.shapegen import Hunyuan3DDiTFlowMatchingPipeline

# let's generate a mesh first
pipeline = Hunyuan3DDiTFlowMatchingPipeline.from_pretrained('tencent/Hunyuan3D-2')
mesh = pipeline(image='assets/demo.png')[0]

pipeline = Hunyuan3DPaintPipeline.from_pretrained('tencent/Hunyuan3D-2')
mesh = pipeline(mesh, image='assets/demo.png')

Please visit examples folder for more advanced usage, such as multiview image to 3D generation and * texture generation for handcrafted mesh*.

Gradio App

You could also host a Gradio App in your own computer via:

Standard Version

# Hunyuan3D-2mini
python3 gradio_app.py --model_path tencent/Hunyuan3D-2mini --subfolder hunyuan3d-dit-v2-mini --texgen_model_path tencent/Hunyuan3D-2 --low_vram_mode
# Hunyuan3D-2mv
python3 gradio_app.py --model_path tencent/Hunyuan3D-2mv --subfolder hunyuan3d-dit-v2-mv --texgen_model_path tencent/Hunyuan3D-2 --low_vram_mode
# Hunyuan3D-2
python3 gradio_app.py --model_path tencent/Hunyuan3D-2 --subfolder hunyuan3d-dit-v2-0 --texgen_model_path tencent/Hunyuan3D-2 --low_vram_mode

Turbo Version

# Hunyuan3D-2mini
python3 gradio_app.py --model_path tencent/Hunyuan3D-2mini --subfolder hunyuan3d-dit-v2-mini-turbo --texgen_model_path tencent/Hunyuan3D-2 --low_vram_mode --enable_flashvdm
# Hunyuan3D-2mv
python3 gradio_app.py --model_path tencent/Hunyuan3D-2mv --subfolder hunyuan3d-dit-v2-mv-turbo --texgen_model_path tencent/Hunyuan3D-2 --low_vram_mode --enable_flashvdm
# Hunyuan3D-2
python3 gradio_app.py --model_path tencent/Hunyuan3D-2 --subfolder hunyuan3d-dit-v2-0-turbo --texgen_model_path tencent/Hunyuan3D-2 --low_vram_mode --enable_flashvdm

API Server

You could launch an API server locally, which you could post web request for Image/Text to 3D, Texturing existing mesh, and e.t.c.

python api_server.py --host 0.0.0.0 --port 8080

A demo post request for image to 3D without texture.

img_b64_str=$(base64 -i assets/demo.png)
curl -X POST "http://localhost:8080/generate" \
     -H "Content-Type: application/json" \
     -d '{
           "image": "'"$img_b64_str"'",
         }' \
     -o test2.glb

Blender Addon

With an API server launched, you could also directly use Hunyuan3D 2.0 in your blender with our Blender Addon. Please follow our tutorial to install and use.

https://github.com/user-attachments/assets/8230bfb5-32b1-4e48-91f4-a977c54a4f3e

Official Site

Don't forget to visit Hunyuan3D for quick use, if you don't want to host yourself.

📑 Open-Source Plan

  • Inference Code
  • Model Checkpoints
  • Technical Report
  • ComfyUI
  • Finetuning
  • TensorRT Version

🔗 BibTeX

If you found this repository helpful, please cite our reports:

@misc{lai2025hunyuan3d25highfidelity3d,
      title={Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details}, 
      author={Tencent Hunyuan3D Team},
      year={2025},
      eprint={2506.16504},
      archivePrefix={arXiv},
      primaryClass={cs.CV},
      url={https://arxiv.org/abs/2506.16504}, 
}

@misc{hunyuan3d22025tencent,
    title={Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation},
    author={Tencent Hunyuan3D Team},
    year={2025},
    eprint={2501.12202},
    archivePrefix={arXiv},
    primaryClass={cs.CV}
}

@misc{yang2024hunyuan3d,
    title={Hunyuan3D 1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation},
    author={Tencent Hunyuan3D Team},
    year={2024},
    eprint={2411.02293},
    archivePrefix={arXiv},
    primaryClass={cs.CV}
}

Community Resources

Thanks for the contributions of community members, here we have these great extensions of Hunyuan3D 2.0:

Acknowledgements

We would like to thank the contributors to the Trellis, DINOv2, Stable Diffusion, FLUX, diffusers, HuggingFace, CraftsMan3D, and Michelangelo repositories, for their open research and exploration.

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